All the work on this page was designed by using work created by Safya Devatour.

The Masks Edit

The masks are the only collectable objects in the game. Lore wise, they are an echo, memories, of the kids that went on the island before the chosen one - the player character. Those kids did not manage to accomplish the mission. The collectables represent their failure and why it happened while giving some insight about the world lore, to the player. When the player character is interacting with an item, they can flip it around, and the text linked to this specific mask is displayed on the screen.

Sick Mask Edit

“Sailing was horrendous. Water is a curse. I wish I were born before the big flood.”

Sick mask 720

Angry But Part Erased Mask Edit

“All those years of training to be stuck at the gate. Only because this tiny brute, this annoying little... This... ARGHH... is ignoring me.”

Angry erased mask

Sad Mask Edit

“Am I supposed to do all of this on my own? Why didn’t they send someone with me? I don’t like being alone. I told them.”

Sad mask

Happy mask Edit

“I come from a lineage blessed by Hydeya and Rapeht. I come from the only tribe that refused to take part in this unholy war. And that’s why I will save us all.”

Happy mask

Etaron's old mask Edit

“Well, ok, Grintur. I guess I deserved it. Flying is fun, anyway. But if you could not treat me like your slave, it’d be nice. Otherwise, I’m going to lose it, soon...”

Eraton mask 720

Avid Mask Edit

"Wow! What a shiny fruit, so appetizing. Back home, people said not to eat anything that grows in the ground. ‘It’s blasted, Lychnos, stay away.’ It’s lucky, they sent me alone.”

Avid mask

Serious Mask Edit

“Would I meet a God? My tutor told me that old tribes used to coexist with them. But no sign of deity since we left this Isle...”

Religious mask

Modelled Masks Edit

Annotation 2019-04-14 095743

Developed by Amy McDaid

Annotation 2019-04-15 074329

Developed by Amy McDaid

Mask scratch small

Developed by Amy McDaid

Mask scratches verysubtle

Developed by Amy McDaid


Developed by Laura Smith

Image (1)-0
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